|
WHEN |
WHAT |
Sunday, 4/27 |
|
5:00-6:00 pm |
Lessons from the Front, Part I: Jeff Kesselman, Senior Games Integration Engineer |
6:00-6:30 pm |
Demo of TEN v1.2: Marshall Platt, Product Manager |
|
|
Monday, 4/28 |
|
1:00-1:45 pm |
Gameplay in a Congested World: Bill Lipa, Chief Software Architect |
2:00-2:45 pm |
TEN's Infrastructure: Solving the Common Problems: Dave King, Vice-Chairman and Chief Technical Officer |
3:00-3:45 pm |
Lessons from the Front, Part II: Jeff Kesselman, Senior Games Integration Engineer |
4:00-4:45 pm |
SDK Overview: Norman Morse, Manager, Games Integration |
4:45-5:15 pm |
Demo of TEN v1.2: Alice Beisser, Project Manager |
5:15-7:30 pm |
QUAKE GIB-FEST Championship |
|
|
Tuesday, 4/29 |
|
11:30 am - 12:00pm |
Demo of TEN v1.2, Marshall Platt, Product Manager |
|
|